This project is read-only.

The "OperationSneakPeek" solution consists of the following projects:

  • Characters
  • Levels
  • OperationSneakPeek
  • OperationSneakPeekContent
  • Screens
  • Util
  • World

 

  1. When you open the solution set OperationSneakPeek project as Startup Project.
  2. Now rebuild the project.
  3. If it builds successfuly (it should) change DLL references in each of the project:

Characters->references->Levels,Screens,Util,World are now set to \DLL\ path where I put built dlls just to make sure that the project builds. If you change anything in any of those projects, you will not see those changes in the game until you reference a library in a correct (library build path) location. I did not commit \bin folders of the projects where the build paths are set. In order to correctly build the project with the newest DLL libraries you need to reference libraries in their path of build, which by default is set to [project]\bin. 

So:

  • remove currently referenced Levels,Screens,Util,World from Characters->references and add those dlls from the build paths (example: Levels: [LevelsPRojectPath]\bin\windowsPhone\levels.dll).
  • remove currently referenced characters, screens, util, world from Levels->references and add those dlls from the build paths
  • remove currently referenced characters,levels,screens,util,world from OperationSneakPeek->references and add those dlls from the build paths
  • remove currently referenced characters,levels,util,world from Screens->references and add those dlls from the build paths
  • remove currently referenced characters,levels,world from Util->references and add those dlls from the build paths
  • remove currently referenced characters,levels, util, world from World->references and add those dlls from the build paths

 

More documentation can be found here:

 http://www.innovait.eu/blog/  

Last edited Jun 8, 2013 at 11:10 AM by msporna, version 7

Comments

No comments yet.